BHARATHY, A M Viswa. An AI-Driven Adaptive Gamification Framework for Systematic Improvement of Critical Thinking in Engineering Education. Journal of Engineering Education Transformations, [S. l.], v. 39, n. 4, p. 151–158, 2026. DOI: 10.16920/jeet/2026/v39i4/26115. Disponível em: https://www.journaleet.in/index.php/jeet/article/view/4514. Acesso em: 13 jun. 2026.